show my sculpting techniques
* explain some anatomy
* explain important ideas of how to make an appealing image
* Color and lighting choices
* Rendering/exporting settings, shader setup etc. - technical stuff
* Compositing in photoshop
Duration: 12 hours
Software: Zbrush, Maya, Substance Painter, Redshift, Photoshop
Level: Intermediate
Prerequisite: familiar with the used software interface
This pipeline is for personal works, concepts, illustrations or printing prototypes.
I use auto-topology and mapping.
Sales Page:Code:https://panfilova.gumroad.com/l/eJdjQ
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