Week 01 | HOUDINI
• Introduction to Houdini 18.
• Workflow And Tools.
• Wedging and iteration.
• Hardware & Software.
• Crafting FX workflow.
Students should have a foundational understanding of Houdini before taking this course. As a result, we recommend the following course as a prerequisite:
• Houdini Fundamentals
Users should have an introductory knowledge of proceduralism and Houdini’s interface. You should know the difference between Maya, 3DS Max, and Houdini. You should have an introductory knowledge of VEX and PointVOPs
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