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    1. #1
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      BlackHatX's Avatar
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      Thumbs up The Gnomon Workshop - Getting Started with Look Development in Houdini




      Houdini is fast becoming one of the most essential tools for the entire pipeline in film and feature animation production. This workshop covers the essential skills to get started with texturing and shading using the industry-standard tools Maya, Substance Painter, Substance Designer, and Houdini with Redshift. Brent Le Blanc, a Texturing & Shading Artist with over 10 years of experience in film and feature animation, guides you through the complete process of look development in this 2-hour workshop.


      Brent begins with creating a reusable look development kit that will be helpful with all your future projects to easily access HDRIs, Cameras, and Macbeth Chart. He then details the UV stage in Maya, which he’s found to hold a level of importance that is often overlooked. Substance Designer is also introduced, revealing how it can create powerful custom tools that can be used in Substance Painter for smart material creation before Brent demonstrates texturing in Substance Painter, sharing his industry-proven, non-destructive methods for quickly polishing assets with highly modular materials.


      Scene assembly follows as the next stage of the workshop, where Brent uncovers how to use the different contexts inside Houdini that are essential for look development. The final segment finishes out with light creation and various other essential tips and tricks for rendering in Houdini using Redshift.


      This workshop offers techniques that have been learned over 10 years working as a professional texturing and shading artist with an emphasis on procedural and non-destructive workflows. Included with the workshop are various project files, including the featured Chest model HI and LO, Painter file, and Designer tool, to help get you started.


      Duration: 140 Minutes

      Format: HD 1920x1080

      CHAPTER LIST
      00. Preview
      01. Creating a Look-Dev Kit
      02. UVs With Purpose
      03. Creating Custom Filters in Designer
      04. Texturing Props in Painter
      05. Scene Assembly in Houdini
      06. Lighting & Rendering in Redshift


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      Code:
      https://www.thegnomonworkshop.com/tutorials/getting-started-with-look-development-in-houdini




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  • #2
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    Default Re: The Gnomon Workshop - Getting Started with Look Development in Houdini

    tyvm

  • #3
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    leejiacheng1's Avatar
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    Default Re: The Gnomon Workshop - Getting Started with Look Development in Houdini

    TQ
    Cheers!

    Jia Cheng

  • #4
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    Default Re: The Gnomon Workshop - Getting Started with Look Development in Houdini

    Yes

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