This course offers an in-depth look at the rendering features of Revit, including photometric lighting, sun, and exposure and its basic animation tools. Author Paul F. Aubin covers creating 3D views; modeling wall layers, sweeps, and custom components; applying materials and custom textures to objects; and rendering the final scene with optimal quality settings. The course also shows how to create a walk-through that showcases designs.
Topics include:
Understanding camera view settings
Developing approaches to modeling
Constructing wall profiles
Creating materials and textures
Sharing materials between files
Working with Sun Path
Lighting a scene with lighting fixture families and lighting groups
Understanding the rendering process
Applying background settings
Generating rendered output
Experimenting with non-photorealistic render types
Bookmarks